

You can add your own textures and even full 3d models, that's what "User Objects" were in the first game. I can't give you an answer for Universe Sandbox 2 but something similar was available in the first game. So my first answer is just for Universe Sanbox 1. We'll hopefully add it at some point in the future though.


When an object has been selected from the menu but not yet added to the simulation, the orbit will be displayed.The object will be added on a circular orbit around the object's strongest attractor in the simulation.The object will be added with zero initial velocity relative to the Simulation Grid.The Add settings determine the initial velocity that the new object will be given when it is added to the simulation. When clicked, the Add Tool menu will appear, displaying a list of objects that can be added to the simulation, sorted by object type, as well as four settings: Still, Orbit, Binary, and Launch.Ĭertain objects can also be added to the simulation with the Launch setting using the numbers 1-8 on the keyboard. The Add button is located in the Tools menu. The Add Tool allows the user to add a new object to the simulation.
